• Build a Community

    Use teams to heighten existing and forge new relationships between players to produce a collaborative game-play experience.

  • Deepen Collective Engagement

    GameSparks teams enable you to implement your own friends lists or in-game 'clans' and use these to drive social engagement.

  • Drive Competition

    Build team-based challenges and combine with achievements to set clans to battle against each other and earn individual awards.

Key features

Define Custom Rules

Create different team types and define ways of grouping players based on your own rules. These can then be used for all social requests including team-based leaderboards.

Team-Based Leaderboards

Produce team-based leaderboards to track performance by team rather than by single player and promote group engagement and competition.

Team Achievements

See players progress and attain awards as a team, earning achievements from challenges as a collaborative group—when their team wins, each team member earns the achievement.

Teams as Social Units

Define team rules to produce the social features you want to build into your game—link team membership to the skill-level players attain.

Team/Clan/Party Chat

Set up team chat to enhance the gaming experience by allowing players to build relationships and create collaborative strategies within clan-based games, as well as submit scores as a team.

Search for Teams

Search for and identify players by team membership to support your live game operations, game management, and monitoring of player activity.

Teams as Friends

Define the socializing strength for teams—all members are friends with the team owner or, for closer-knit teams, all members are friends with each other.

Team Size and Owners

Control team size to suit your game genre. Make team ownership compulsory or optional and limit how many teams of each type players can form and own.

Team Challenges

Set your game up for team-based challenges through team-leaderboards to heighten game-play for team members matched against opposing teams.

Who uses GameSparks?