Create the segments you need and add values to those segments. Assign segment/value pairs to your players to define the segments they’ll belong to.
Segment for Social Integrations
Segment your players against the social integrations in your game—players with different locations could have segments which socially connect them to different versions of an app or game on Facebook or Twitter
Segment many of the configurables used in your game, such as virtual goods and achievement and including game currencies, to deliver different player experiences of these in your game.
Build segment queries to define the precise rules that will determine which players are subjected to a specific segmentation of common game configurables, such as leaderboards and virtual goods.
Differentiate Player Experience
Use your segment queries to segment common game configurables and differentiate player experience—define alternative virtual goods costs by segment or alternative criteria for gaining achievements.
Exploit an extra dimension for differentiating player experience by creating custom JSON configurations as properties, attach these to leaderboards, achievements, and virtual goods and then segment these properties.
"There is no way we would have been able to meet our launch date trying to roll our own servers and build this functionality ourselves, so we are very grateful to have a partner in developing World War Toons as professional and supportive as Gamesparks"
Studio Roqovan, World War Toons - Debut VR and PS4 Console title.
"GameSparks saved us a lot of time and provided us with great service and support. We love GameSparks and are sticking with it going forward."
Hutch Games, MMX Racing - As featured on iTunes worldwide.
"We see GameSparks as an extension to our own internal backend. It offers us rich social features that have been well developed and scale to our needs."
Technical Director (Worldwide)
" No GameSparks. No Game! We succeeded in shipping WinterForts, to massive volumes of players online, all thanks to GameSparks’ invaluable product and support."
Norsfell, Winterforts - As featured in over 90 countries
"After evaluating every potential backend service provider, we decided to go ahead with GameSparks. They support more Unity3D platforms than any other provider and their database manager, events system and test harness are extremely powerful and flexible to work with, on top of all the other great features they offer in their easy-to-integrate API."
"I’ve looked into Google App Engine, Parse, PlayFab, and now GameSparks. I’ve got to say that GameSparks is easily the best of the bunch for games. Plus, features like the Test Harness and SnapShots are a big selling point for me.”
Founder, Lead Designer
“After researching different highly-scalable backend solutions, GameSparks was the clear winner. The platform offers everything we were looking for including an excellent suite of tools for development and testing. Flexibility, rapid iteration and stability are key to us and the team at GameSparks really understands this. Highly recommended.”
Fat Rascal Games
“From enabling a “preview” area of your services so you can test new features, to the number of service integrations they have out of the box, to their brilliant Cloud Code feature, the GameSparks platform is incredibly comprehensive for what you want in a game backend.”