Matchmaking, Lobbies & Tournaments

  • Custom Configuration

    Set up local contests for a few tightly-matched players through to globe-spanning tournaments involving large numbers of concurrent players across multiple skill levels.

  • Collaborative Game Play

    Support head-to-head or group matches to encourage social play and deepen your game’s player engagement.

  • Immersive Experience

    Enable your players to promote and join matches with their real-world friends to give a very personalized and absorbing game-play experience.

Key features

Tailored Configuration

Use custom threshold criteria such as geographical distance and skill level to create matches based on bespoke player attributes.

Keep in Control

You determine the rules—define match participants based on your own methods or set GameSparks to initiate matches automatically with fine-tuned efficiency.

Adaptable and Reliable

Match instances can continue to be modified with drop-in/drop-out capability, keeping your lobbies populated, matches viable, and preventing interruptions of player experience.

Group Matchmaking

Enable collaborative play by allowing known friends to play in the same matches and to browse through match instances and lobbies.

Create Incentives

Award prizes to winners by wagering any of the in-game currencies or virtual goods, motivating players with higher stakes to play for.

Performant Ranking

Internal ranking and sorting algorithms rapidly process tournament results into Leaderboards with 10m+ entries, calculating new ranks within milliseconds, motivating players and retaining their interest.

Match Messages

Implement match messaging to inform players of pending matches and provoke players to re-engage in competitive game-play.

Create Player Lobbies

Create an immersive and uninterrupted experience by using GameSparks to check players into a lobby to search for and initialize available matches.

Display Complex Comparisons

Use custom Running Totals for processing events for scoring and ranking and to produce complex scoring formats, such as most improved player in the past week or combined halfway and final scores.

Who uses GameSparks?