Set up local contests for a few tightly-matched players through to globe-spanning tournaments involving large numbers of concurrent players across multiple skill levels.
Support head-to-head or group matches to encourage social play and deepen your game’s player engagement.
Enable your players to promote and join matches with their real-world friends to give a very personalized and absorbing game-play experience.
Use custom threshold criteria such as geographical distance and skill level to create matches based on bespoke player attributes.
You determine the rules—define match participants based on your own methods or set GameSparks to initiate matches automatically with fine-tuned efficiency.
Match instances can continue to be modified with drop-in/drop-out capability, keeping your lobbies populated, matches viable, and preventing interruptions of player experience.
Enable collaborative play by allowing known friends to play in the same matches and to browse through match instances and lobbies.
Award prizes to winners by wagering any of the in-game currencies or virtual goods, motivating players with higher stakes to play for.
Internal ranking and sorting algorithms rapidly process tournament results into Leaderboards with 10m+ entries, calculating new ranks within milliseconds, motivating players and retaining their interest.
Implement match messaging to inform players of pending matches and provoke players to re-engage in competitive game-play.
Create an immersive and uninterrupted experience by using GameSparks to check players into a lobby to search for and initialize available matches.
Use custom Running Totals for processing events for scoring and ranking and to produce complex scoring formats, such as most improved player in the past week or combined halfway and final scores.