Take Control With GameSparks Region Selector

This week’s release has unleashed a whole host of new features onto the GameSparks platform, all of which add increasingly valuable tools to a developer’s kit. One of these additions, the Region Selector, places even more control in the hands of the developer, giving them the ability to select a specific geographic region that will host their game once live.

Having several geographically located clusters allows GameSparks to place each game in a location that best suits the majority of its targeted players. The closer a game is to its players, the lower the latency, so increasing the game’s speed and performance.

Previously, GameSparks would make an informed decision about where best to situate a particular game by having conversations with developers or studios. However, we felt this meant that the developer had too little control, only being able to offer their opinion by speaking to us directly.

From this point onwards, a game’s owner has the ability to select which geographic region should host their game. They have multiple opportunities to make (and change) this choice within the GameSparks platform before the game is made live.

Taking the lead with this new feature was Senior Software Developer, Alexandra Coldea. She said, “By deploying your game to a cluster that is closer to your players, you can decrease your application latency and therefore improve the response time. You [the developer] are the one who knows your target market best, and so we firmly believe it should be in your power to make this decision.”

The first point at which a user can select a primary region is found whilst creating a new game from the very top left hand corner of the portal.

create game

After a game is created, the second selection point can be found, and altered, within the ‘edit’ section of a game. To do this, head over to the top right hand corner of a game’s overview page and select edit.

game edit

The final opportunity a user has to select a primary region for their game is at the final point of publication. Take a snapshot of your game and click the ‘publish’ button which is located on the right hand side of the snapshot box.


Please note that once a region is selected and your game is published, you can no longer edit this choice. If you should want to change the location of your game after publishing, please contact GameSparks support directly.



For more information concerning the new Region Selector, or any other features of the GameSparks platform, please head over to the documentation pages or get in touch via the support page.

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