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Unity Vision Summit 2017

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VR the final frontier, these are the voyages of the backend development platform, GameSparks… No, ok, no more Star Trek references… maybe. I may have arrived back from the Unity Vision Summit a little while ago, but i’ve only just finished processing everything I witnessed and I can now report that the future looks bright for virtual reality. While the

Four Tips for Solving Technical Challenges When Running a Real-Time Multiplayer Game

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Real-time multiplayer games have made some vast technological advances in recent years. PC and console titles like Overwatch and Total War have had millions hooked, and now even mobile has come into its own in the past few years. As devices have become more powerful, enabling more immersive gameplay, players demand quality experiences, as standard.

Latest Features Rundown

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‘Tis the season to be jolly! Festivities are in full swing, and this year, we have more than one reason to celebrate at the Christmas party. The final feature release before the New Year countdown has gone out with a bang, introducing brand new services and creating large enhancements to the already comprehensive backend offering

Latest Features Rundown

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Well, summer is over in the British Isles. The autumn leaves are falling and bitterly dark nights are closing in. Many are beginning to settle down for winter, nestling by the fire and hibernating until brighter skies return. However, there appears to be no signs of slowing down at GameSparks. The team are driving forward