news

Re-Architecting the GameSparks Portal

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Over the past few months, the GameSparks tech team and I have been working hard to bring you the next generation of our developer portal. Here’s a run down of what drove this next stage in the portal’s evolution, along with technical details of how it was implemented. The Issues When we initially designed the portal

The Next Generation of GameSparks has Arrived

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You may have caught some of the hints bouncing around our social media accounts lately that something pretty big is about to land. What you may not have known however, is that over the few past months, the GameSparks team have been shrouded in secrecy, working away on a series of momentous platform-wide updates referred to as

PewDiePie’s Tuber Simulator: How to Keep up with the Kardashians

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  PewDiePie’s Tuber Simulator, developed by Montreal-based Outerminds, is the latest game created in collaboration with the world’s most famous Swedish YouTuber, media brand Revelmode, and GameSparks, which upon launch sent the internet berserk – going on to smash the seven day install record for a celebrity branded mobile game. PewDiePie smashes the seven day

GameSparks Launches Real-Time Services for Unity and C++

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  The GameSparks platform has long offered an arsenal of social and multiplayer tools to developers, seeing them add deeply collaborative and competitive elements to their PC, console and mobile games, all without having to dedicate a huge amount of time and talent to set up and maintain their own servers.   Now, with our

Introducing MongoDB 3.2 Update for Live Environment

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As part of our commitment to continually improving the stability, scalability and functionality of the GameSparks platform, and following the successful deployment of MongoDB 3.2 to our Preview environment,we are very pleased to announce the upgrade of our Live environment to use MongoDB 3.2. The upgrade to MongoDB 3.2 contains a number of new features and

Introducing GameSparks Learn+

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Today we’re proud to announce the long-awaited introduction of GameSparks Learn+, the newly renewed and expansive GameSparks user knowledge resource.   GameSparks Learn+ acts as an epicentre for all users at whatever point of the development process, hosting a vibrant and cooperative community, as well as providing everything you’ll need to quickly get started with GameSparks,

GameSparks Expands Global Coverage with New Chinese Region

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GameSparks, the leading backend-as-a-service provider for games developers, today heightened its global coverage, deploying a game cluster in Beijing. This enables customers to extend the range of their games, delivering increased speed and performance for millions of potential players in mainland China. Up until now, the Great Firewall of China has posed connectivity and performance problems for developers

GameSparks Celebrates Gaming Talent in London Mobile Game Week

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The holidays are upon us and the festivities are well underway. GameSparks loves the party season and we’re going to be taking the celebrations right through to the new year, commending the hotbed of gaming talent in London and the rest of the world by attending multiple events in the globally prestigious Mobile Games Week.

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