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Top 10 Real-Time Multiplayer Games on Mobile

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We’re obsessed by the advances in technology that have made Real-Time Multiplayer games on mobile what they are today. The many variables that developers can’t control and yet still have to accommodate for, such as where a player is, what online connection they’re using and so on, makes developing Real-Time Multiplayer games for mobile an

The Average Gamer: How the Demographics Have Shifted

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In this guest post, technology journalist Cassie challenges the stereotypes of gamers across the globe. All thoughts portrayed in this post are that of the guest author and not of GameSparks.   There’s a stereotype that the only people who play videogames are adolescent boys. This image has persisted over the years thanks in part

GameSparks Latest Features Rundown

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Here at GameSparks we are constantly striving for perfection, relentlessly improving our platform to give developers the greatest tools possible to create and manage the server-side components of their amazing gaming creations. In fact, our bright Sparks have been so busy expanding and refining the service, there simply hasn’t been enough hours in the day

Why your game needs BaaS?

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  What is Backend-as-a-Service (BaaS)? Backend as a Service can be a confusing term.  In GameSparks, it means providing developers with everything they need from the server-side on a pay as you go basis.  There are a number of key things here.  The first is the scope of what a Backend as a Service should offer.

Leaderboards – The original and best social feature

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  Leaderboards are probably the oldest social feature used in games and are used to increase the level of competition amongst players by ranking them in a variety of ways with the aim of generating more game play.  Space Invaders, which was first released in 1978, is reputed to be the first game to use them

Microtransactions: 3 common misconceptions

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This is a guest post from Lori Bray who is a qualified journalist and has spent many years working within the games industry. Microtransactions have a bad rap.  No one wants to see their app featured on the Daily Show for fleecing a ten-year-old out of $1500.  Or be known as the developer who ruined

Using Real-world Data to Enhance the Gaming Experience

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Top 5 things you need to consider Games have been using real-world data to enhance the gaming experience for a long time now – it is not a new concept.  It does, however, seem to go in and out of fashion and rather than simply being a function of popularity, it seems the trends are

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