Re-Architecting the GameSparks Portal

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Over the past few months, the GameSparks tech team and I have been working hard to bring you the next generation of our developer portal. Here’s a run down of what drove this next stage in the portal’s evolution, along with technical details of how it was implemented. The Issues When we initially designed the portal ... Read More

Why the REST don’t use WebSockets

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Those of you who know and love GameSparks will be aware of our distinctive communication model – we opted for WebSockets rather than a more traditional RESTful HTTP approach. This was a bold decision that required significant engineering effort, but it has created a position of leadership for GameSparks – there are significant benefits for our customers, ... Read More

Technology Update – Web Debugging

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We’re always working hard to bring the latest innovations and features to our customers, and today we’re extremely excited to announce the launch of our new web debugger. In the last 4 weeks we’ve added some concise code completion capabilities, along with inline documentation of GameSparks functions while using the cloud code editor. We think this has made ... Read More

Minecraft – The worlds most successful casual game?

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I’m sure others have mused on this in the past but it dawned on me today that Minecraft is by far and away the most successful casual game on the planet right now. What started out as a simple bedroom code project amongst friends has grown into an international goliath spawning memes, clones and bucketloads ... Read More

The Last of Us brings your friends to the fight

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Most AAA big budget titles have yet to grasp the importance of social integration. A simple look at the next generation consoles and we can see that the platform holders already grasp and appreciate the importance that social gaming has going forward. Sony and Microsoft have adopted social network like features into their next systems, ... Read More

A tale of two systems – The Xbox One and the Xbox One Eighty

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Microsoft did something brave this week. After a pretty negative response from the so called “vocal minority” following their E3 conference, Microsoft hit the reverse gear and seemingly bent to consumer opinion. It might be argued that the PS4’s pre-order sales coming out of E3 was the deciding factor, but it can’t be denied that ... Read More

Android and the fight for your living room

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When the iPhone broke into (and established) the mobile gaming market back in 2007, a new era of console war was born. Many hardcore games enthusiasts would boast that while mobile platforms could deliver some great bite-sized fun, they couldn’t deliver traditional hardcore experiences. This was first challenged by Epic Games and Chair whose Infinity ... Read More

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