Introducing SparksJam Game Jam, September 24th, Dublin and Online

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GameSparks, the most comprehensive backend development platform for games, has announced its premier ‘SparksJam’ game jam, in partnership with Pulse College. SparksJam will be hosted in Dublin, and across the Internet, on Saturday 24th of September.   Established in 2013, GameSparks is one of the world’s most trusted server-side development tools, and as active supporters ... Read More

The Average Gamer: How the Demographics Have Shifted

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In this guest post, technology journalist Cassie challenges the stereotypes of gamers across the globe. All thoughts portrayed in this post are that of the guest author and not of GameSparks.   There’s a stereotype that the only people who play videogames are adolescent boys. This image has persisted over the years thanks in part ... Read More

What Developers can Learn from the Mistakes of Pokémon GO

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Pokémon GO achieved world domination before being officially available in every country. A mass explosion of people can now be found roaming the streets with but one goal to be achieved, “Gotta catch’em all!”   Although millions of Pokémon GO players have embraced the nostalgic and addictive sensation, they have also had to endure many bumps and ... Read More

Introducing GameSparks Learn+

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Today we’re proud to announce the long-awaited introduction of GameSparks Learn+, the newly renewed and expansive GameSparks user knowledge resource.   GameSparks Learn+ acts as an epicentre for all users at whatever point of the development process, hosting a vibrant and cooperative community, as well as providing everything you’ll need to quickly get started with GameSparks, ... Read More

Tap My Katamari – The Cosmic Clicker with No End in Sight

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Bandai Namco is a legendary studio, with a heritage dating back to 1955. As an arcade, mobile and home video game publisher, the company is known for titles such as Pac-Man, Soulcalibur, Clash of Titans, Dark Souls, Ace Combat, Digimon and many others. One series in particular that has gained a cult following is third-person ... Read More

A Word on Latency (wait for it…)

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For many games, latency (the time taken from making a request to receiving a response) is, or should be, a major consideration. Latency can have many contributing factors, but generally can be classified into two main categories: computer latency and network latency.   At GameSparks, we understand these concerns and our service is architected from ... Read More

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