Social & Multiplayer

Friends, leaderboards, chat, and the full range of multiplayer options, including highly performant Realtime. Teams, tournaments, lobbies and matchmaking all included.

Meta-Game & Economies

Currencies, virtual goods, trading and achievement systems. With catalogue management, IAP and fraud detection.

Custom Backoffice

Design custom control panels for each role within your team, with any combination of information and controls.

Flexibility and PaaS

All features are fully customisable. Plus access to a fully featured PaaS layer allowing creation of custom API and server logic, plus database-as-a-service and more.

Stress-Free Scaling

Dynamically scalable cloud-based capacity from all the major providers combined with high quality infrastructure management. Design your solution for dedicated clusters, region deployment and premium SLA.

Enterprise-Level Experience

Top class support, plus tools such as test harness, versioning & publishing workflows, and roles & access control.

Player Management

Full, customisable access to player history and summaries, and flexible communication to those players via multiple channels.

Segmentation & Analytics

Create custom segments and assign players automatically to them with rules. Sophisticated analytics, including A/B testing, delivers tracking of segment performance.

Campaigns & Marketing Automation

Operate specific engagement strategies for each segment, with a suite of messaging, promotions and campaign tools.

Game Configuration by Segment

Adapt the play experience for each segment, with control of any parameter that is made server-authoritative.

Live Events

Create full backoffice solutions to operate live events and weekend/seasonal promotions.

Broad Compatibility

Gamesparks is proudly built on

Who uses GameSparks?


GameSparks Launches Real-Time Services for Unity and C++

  The GameSparks platform has long offered an arsenal of social and multiplayer tools to developers, seeing them add deeply collaborative and competitive elements to their PC, console and mobile games, all without having to dedicate a...
Read More

MongoDB 3.2 Live in Preview

As part of our commitment to continually improving the stability, scalability and functionality of the GameSparks platform, we are very pleased to announce the upgrade of our Preview environment to use MongoDB 3.2. We will be upgrading...
Read More

Roqovan Enlists GameSparks to Deploy World War Toons – In VR!

World War Toons, created by Studio Roqovan (formally known as Reload Studios), is a laugh-out loud, bullet ridden, first person shooter and tank combat game that has been released as an open beta, coinciding with the launch...
Read More