• All your server side needs
    in one integrated platform
    Fully integrated development tool to create and manage all of your game's server side components
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  • Unleash the power
    of the cloud with
    GameSparks free
    All completely free up until you hit
    10,000 MAUs
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  • Real time and
    turn-based cross platform
    multiplayer support
    Easy to configure
    Player chat supported
    and virtual currency wagers
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  • Fully integrated with
    Unity and more...
    SDK support for most of the major
    development platforms
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  • Built on Microsoft Azure
    Scaled to support millions of players
    with 24 x 7 management and support
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  • Nominated for Best Technical Innovation at this year's Develop Awards
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Some of Our Customers
Cross Platform
  • Leaderboards
  • Achievements
  • In-game chat / banter
  • Facebook integration
  • P2P challenges
  • Group challenges
  • Game state management
  • Play with friends
Free to Play
  • Microtransactions
  • Virtual currencies
  • Virtual goods and IAPs
  • Player management tools
Cloud Code
  • Cloud based backend platform
  • Integrated game development tools
  • Full GameSparks API and SDK access
  • Reduce mobile app store approvals
Latest Updates
July 28, 2014

  Introduction Leaderboards are probably the oldest social feature used in games and are used to increase the level of competition amongst players by ranking them in a variety of ways with the aim of generating more game play.  Space Invaders, which was first released in 1978, is reputed to be the first game to use

June 12, 2014

This is a guest post from Lori Bray who is a qualified journalist and has spent many years working within the games industry. Micro-transactions have a bad rap.  No one wants to see their app featured on the Daily Show for fleecing a ten-year-old out of $1500.  Or be known as the developer who ruined